Proposed Method to Move NoMod Objects OffStage

I have come with a potential methodology (well maybe 2 methods)  of moving nomod objects off stage during the derez/kill cycle of a set-rez.

1) It requires push be enabled on the parcel
2) an unobstructed path to backstage
3) ability to make the NoMod object physical

…something to think about…

Remind me about this should you be interested later.

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