{"id":1019,"date":"2017-10-19T05:40:52","date_gmt":"2017-10-19T11:40:52","guid":{"rendered":"http:\/\/artistedancediva.co.uk\/wp\/?page_id=1019"},"modified":"2018-04-24T18:39:55","modified_gmt":"2018-04-25T00:39:55","slug":"the-final-fontier","status":"publish","type":"page","link":"https:\/\/artistedancediva.co.uk\/wp\/?page_id=1019","title":{"rendered":"The Final Fontier"},"content":{"rendered":"<p>We are about to finally finish the Artiste after some 6 years or so. We will be re-going over all the features f all the Artiste Product Line at some point, fixing anything that crops up and enhancing the documentation as we do for typos, errors, and omissions.<\/p>\n<p>This page will be a repository for all the disparate items that have and are developing. One place to come to get all the information you need to stay current as well as aware of whats going on.<\/p>\n<p><strong>It will include:<\/strong><\/p>\n<p>A. Log of script changes and new releases<br \/>\nB.\u00a0General Information<br \/>\nC. Major Enhancements<br \/>\nD. Minor Enhancements<br \/>\nE. Producer Series<br \/>\nF. Operational Processes<br \/>\nG. Bugs and Bug Fixes<br \/>\nH. Hidden Features<br \/>\nI. ToDoList<br \/>\nJ. Outstanding Issues<br \/>\nK. Tips and Tricks<br \/>\nL. Documentation\u00a0Omissions<br \/>\nM. Documentation Typos<\/p>\n<p>*********************<br \/>\n<span style=\"color: #000000;\"><strong><span style=\"color: #800080;\">A.\u00a0 Log of script changes and new releases<br \/>\n<\/span><\/strong><\/span><span style=\"color: #000000;\"><strong><span style=\"color: #800080;\"><br \/>\n<em><span style=\"color: #0000ff;\">DEC-01-17:\u00a0 SetRezzer v3.62<\/span> <\/em>&#8211; <\/span><\/strong><span style=\"color: #800080;\"><em><span style=\"color: #000000;\">Added FastReRez,(on\/off) and *rezdelays nc for rezdelay override.<\/span><\/em><\/span><\/span><\/p>\n<p><span style=\"color: #000000;\"><strong><span style=\"color: #800080;\"> <span style=\"color: #0000ff;\"><em>NOV-30-17:<\/em>\u00a0<em> Performance HUD 10.02e &#8211; Added &#8220;SD&#8221; in AutoFX for SmartDancer in AutoFX<\/em><\/span><\/span><\/strong><span style=\"color: #800080;\"><span style=\"color: #0000ff;\"><em><span style=\"color: #000000;\">&#8230;uses intRelayChannel (HUD_TO_EXT)\u00a0<\/span><\/em><\/span><\/span><strong><span style=\"color: #800080;\"><br \/>\n<\/span><\/strong><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>NOV-22-17:<\/strong><\/em>\u00a0<em><strong> Performance HUD 10.02e &#8211; WARN AutoFX<\/strong> <\/em><\/span>command fixed. Eliminates extra delay in timing.<\/p>\n<p><span style=\"color: #000000;\"><span style=\"color: #0000ff;\"><em><strong>NOV-20-17:<\/strong><\/em><\/span>\u00a0 \u00a0<span style=\"color: #0000ff;\"><strong>New!\u00a0 <em>BK01-BK30 Released<\/em><\/strong><\/span>. See Updated Manual Dispenser at HQ<\/span><\/p>\n<p><span style=\"color: #000000;\"><strong><span style=\"color: #800080;\"><span style=\"color: #000000;\"><em><span style=\"color: #0000ff;\">Nov-09-17: Artiste Message Board v3.7<\/span><\/em> &#8211;<\/span>\u00a0<\/span><\/strong>Fixed\u00a0 fade &#8211; Fixed badly linked board. Added FadeOption and StageChannel option in nc.<\/span><\/p>\n<p><strong><span style=\"color: #0000ff;\"><em>Nov-07-17: Artiste HUD\u00a0 10.02e<\/em><\/span>.<\/strong> Fixed &#8220;S&#8221; button toggle and GroupStop autofx. (typo introduced when instituting dance-chaining).<\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>Nov-03-17<\/strong>:\u00a0<strong>Artiste Mover<\/strong>&#8211;<\/span><\/em><strong><em><span style=\"color: #0000ff;\">Reorientator v2.0<\/span><\/em> &#8211; Enhancement to allow for unlimited (based on memory) number of moves for transcribing.<\/strong>\u00a0Previous version had run out of memory after a dozen moves<\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>Nov-01-17<\/strong>: <strong>Artiste Mover<\/strong>&#8211;<strong>Reorientator v1.9<\/strong><\/span><\/em> &#8211; Eliminates Initial Reorientation because when <span style=\"color: #0000ff;\"><strong>IncludeRotations,off<\/strong><\/span> then Palette reorients itself based on Anchor Reorientation. So this avoids double reorientation.<\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>Oct-25-17<\/strong>\u00a0 : <strong>ArtistePalette<\/strong>_<strong>21_RCb<\/strong><\/em><\/span> &#8211; Bug Fix (unsit for non-owner)<br \/>\nOct-24-17 : Anchor v2.22 &#8211; ResetPalettes Button &amp; HoverText AutoWrap<\/p>\n<p><span style=\"color: #ff0000;\"><strong>03-15-18 Artiste Palette_<span style=\"color: #0000ff;\">22_RC_c<\/span>\u00a0 \u00a0RELEASE!!!<br \/>\n03-15-18 Artiste Performance HUD <span style=\"color: #0000ff;\">v 10.06<\/span> RELEASE!!!<\/strong><\/span><\/p>\n<p><span style=\"color: #000000;\"><span style=\"color: #0000ff;\"><strong>Apr-02-18:\u00a0<\/strong><em><strong>10.\u00a0ArtistePalette_23_RC_a <\/strong><\/em><\/span><strong>Fixed initial setting of HoverText,off so it works<\/strong><\/span><\/p>\n<p><span style=\"color: #ff0000;\"><strong><span style=\"color: #000000;\">$$$$$$$$ 03-15-18 $$$$$$$$<br \/>\n<\/span><\/strong><\/span><\/p>\n<p>*********************<\/p>\n<p><span style=\"color: #800080;\"><strong>B.\u00a0<\/strong><\/span> <span style=\"text-decoration: underline;\"><span style=\"color: #800080; text-decoration: underline;\"><strong>General Information<br \/>\n<\/strong><\/span><\/span><span style=\"color: #0000ff;\"><strong><em>1.\u00a0 New MENU item: <a href=\"http:\/\/artistedancediva.co.uk\/wp\/?page_id=1101\">Actions<br \/>\n<\/a><\/em><br \/>\n<span style=\"color: #0000ff;\"><em>2.\u00a0 New MENU item: <a href=\"http:\/\/artistedancediva.co.uk\/wp\/?page_id=1136\">Choreography<\/a><\/em><\/span><\/strong><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>3.\u00a0 New!\u00a0 BK26 &#8211; The Artiste &#8211; Lights v1.0 &#8211; 11-14-17<\/strong><\/em><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><strong><em>4.\u00a0 New!\u00a0 BK30 &#8211; The Artiste &#8211; Physics v1.0 &#8211; 11-16-17<\/em><\/strong><\/span><\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>5. New! Link to DanceDiva<\/strong><\/span> <span style=\"color: #0000ff;\">Web-Based Formation-Creator on new MENU item called <strong>DanceDiva<\/strong> <strong>11-23-17<\/strong><\/span><\/em><\/p>\n<p><span style=\"color: #0000ff;\"><strong><em>6.\u00a0 New!\u00a0 SmartDancer &#8211; Combination of DanceDiva and ChorusLine &#8211; 02-01-17<\/em><\/strong><\/span><\/p>\n<p><strong><em><span style=\"color: #0000ff;\">7.\u00a0 GroupID will now be in 20 thru ?? position of Object Name when there is a LinkSet (i.e.) (more than 1 prim in a Palette)\u00a0 ArtisteUtility scrip<\/span><\/em>t.\u00a0 Ex:\u00a0 ArtistePalette_01_A_KF<\/strong><br \/>\n<strong>1,r=p%GroupID_2_F%sitonlink%4<\/strong><\/p>\n<p><em><strong><span style=\"color: #0000ff;\">8. New MENU item<\/span>:<\/strong> <strong><span style=\"color: #008000;\">SmartDancer<\/span><\/strong><\/em><\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>9. New MENU item:<\/strong> <\/span><span style=\"color: #008000;\"><strong>MasterPiece<\/strong><\/span><\/em><\/p>\n<p><strong>$$$$$$$$ 03-15-18 $$$$$$$$<\/strong><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>10. RemoveAllScripts for rezzed children can be sent from HUD or public chat channel.<\/strong><\/em><\/span><\/p>\n<p><span style=\"text-decoration: underline;\"><span style=\"color: #800080; text-decoration: underline;\"><strong>Work-In-Progress<br \/>\n<\/strong><\/span><\/span><em><span style=\"color: #0000ff;\"><strong>1. Artiste Coupler<\/strong><\/span><\/em><br \/>\nNew feature to help automate aligning and animating of couples animations.<\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>2. Artiste DanceDiva &#8211; Retitled SmartDancer<br \/>\n<\/strong><\/em><span style=\"color: #000000;\">DanceDiva (Formations) &#8211; <strong>New In-Game Formation Creator Tool.<\/strong>\u00a0 <span style=\"color: #008000;\"><strong>DONE 12-01-17.<\/strong><\/span> Also added customizable channels. Turns to be relative and not world absolute.<\/span><\/span><\/p>\n<p><span style=\"color: #800080;\"><strong>C.\u00a0<\/strong><\/span> <span style=\"text-decoration: underline;\"><span style=\"color: #800080; text-decoration: underline;\"><strong>Major Enhancements<\/strong><\/span><br \/>\n<\/span><strong><span style=\"color: #0000ff;\"><em>1. New &#8211;\u00a0 Set Rezzer 3.51<\/em>\u00a0 (Updated with 3.62 &#8211; added FastReRez,[on\/off])<\/span><\/strong><br \/>\n&#8211; simpler streamlined operation &#8211; fixed nomod &#8211; chat-enabled<\/p>\n<p><span style=\"color: #0000ff;\"><strong><em>2. New &#8211; Mover Reorientation<\/em><\/strong><\/span><br \/>\n&#8211; drop *moves nc into box. Press 3 buttons. Get new *moves nc in your IM window.\u00a0 New orientation includes InitialOffset and Move-Offsets and Rotations.\u00a0This feature is nicknamed &#8211; <span style=\"color: #ff0000;\"><strong>&#8220;ori&#8221;<br \/>\n<\/strong><\/span>Get it,<span style=\"color: #ff0000;\"><strong> v1.9\u00a0<\/strong><\/span>in the Mover object giver at Artiste HQ.<\/p>\n<p><span style=\"color: #ff0000;\"><strong>NEW! 11-03-17 &#8211; v2.0<\/strong> <\/span>addresses when you have so many moves that its too big for the InstantMessage and the end gets truncated.\u00a0 It now breaks the IMs up into 1k chunks so you may get multiple IMs that you have to stitch together into the new *moves nc if you have a lot of moves.<\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>3.\u00a0 Special Experimental, limited, 40-Event Performance HUD<\/strong><\/em><\/span><br \/>\n&#8211; Caveats &#8211; no AutoStrips\u00a0past event 21 using<\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>4. Advanced Physics\u00a0<span style=\"color: #008000;\">\u00a0&#8211; DONE &#8211; 2018<\/span><\/strong><\/em><\/span><\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>5. DanceDiva SmartDancers &#8211; <span style=\"color: #008000;\">DONE Feb 2018<\/span><\/strong><\/span><\/em><\/p>\n<p><strong>$$$$$$$$ 03-15-18 $$$$$$$$<\/strong><\/p>\n<p><span style=\"color: #800080;\"><strong>D.\u00a0<\/strong><\/span>\u00a0<span style=\"text-decoration: underline;\"><span style=\"color: #800080; text-decoration: underline;\"><strong>Minor Enhancements<br \/>\n<\/strong><\/span><\/span><strong><span style=\"color: #0000ff;\"><em>1. Changed max distance from Anchor from the hardcoded 20 meters to the setting on the DubiousOffset entry in the *palette nc. You will need this new script. It will be added to an upcoming Palette release<\/em><\/span><\/strong><span style=\"text-decoration: underline;\"><span style=\"color: #800080; text-decoration: underline;\"><strong><br \/>\n<span style=\"color: #ff0000; text-decoration: underline;\">Artiste MovesLoader 11-12-17-AF<\/span><br \/>\n<\/strong><\/span><\/span><\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>2. Added logic to HUD Artiste CustomGroup\u00a0 script to allow for a max of 9 divisions instead of 8\u00a0 \u00a0Dec 12th 2017<\/strong><\/span><\/em><\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>3. Added BreakAllLinks to Palette 23_Z.\u00a0 02-13-18 AutoFX command example:<\/strong><\/span><\/em><br \/>\n<strong>1,r=p%01_A%<span style=\"color: #ff0000;\">BreakAllLinks<\/span><\/strong><\/p>\n<p><strong><span style=\"color: #0000ff;\"><em>4. Added SitOnLink to Utility script in Palette\u00a0 2-22-18<\/em><\/span><\/strong><span style=\"color: #ff0000;\"><br \/>\n<span style=\"color: #000000;\">EX: 1,r=p%01_A%<span style=\"color: #ff0000;\">sitonlink<\/span>%<span style=\"color: #ff0000;\">3<\/span><\/span><\/span><\/p>\n<p><strong><span style=\"color: #0000ff;\"><em>5.\u00a0 Added Reloaded !!! confirmation messages\u00a0<\/em><\/span><\/strong><\/p>\n<p><strong>$$$$$$$$ 03-15-18 $$$$$$$$<\/strong><\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>6. <span style=\"color: #ff0000;\">PlayMedia<\/span> and <span style=\"color: #ff0000;\">PlayYouTube<\/span> reinstated in Director and patched to work in AutoFX script in HUD.<\/strong><\/span><\/em><\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>7.\u00a0 Added <span style=\"color: #ff0000;\">MediaDelay<\/span> entry in *sequences nc so that sequences can wait for stream to buffer and load.<\/strong><\/span><\/em><\/p>\n<p><strong><em><span style=\"color: #0000ff;\">8. New MasterRezzer\u00a0 <span style=\"color: #ff0000;\">Artiste MasterRezzer v3.79<\/span> and Child Script\u00a0<span style=\"color: #ff0000;\">TPT &#8211; ChildRezzer v8.08\u00a0<\/span> as well as new <span style=\"color: #ff0000;\">*setchild<\/span> with new <span style=\"color: #ff0000;\">DelayAfterRez <\/span>entry for heavy-duty sets. Also moved InitialShowHide to after the MaxAlpha value<\/span><\/em><\/strong><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>9. <span style=\"color: #ff0000;\">GoHome<\/span> AutoFX command enabled in Palette 23_RC_a on 4\/2\/18\\<\/strong><\/em><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>10. Fixed initial setting of <span style=\"color: #ff0000;\">HoverText,off<\/span> so it works<\/strong><\/em><\/span><\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>11. Added <span style=\"color: #ff0000;\">SetLinkAlpha<\/span> to Palette\u00a0in Utility Script<\/strong><\/span><\/em><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong><span style=\"color: #0000ff;\">12. Added <\/span><span style=\"color: #ff0000;\">SitOnLink\u00a0<\/span><span style=\"color: #0000ff;\">to Palette in Utility Script<\/span><\/strong><\/em><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><span style=\"color: #800080;\"><strong>E.\u00a0<\/strong><\/span> <span style=\"text-decoration: underline;\"><span style=\"color: #800080; text-decoration: underline;\"><strong>Producer Series<br \/>\n<\/strong><\/span><\/span><\/span><span style=\"color: #0000ff;\"><span style=\"color: #000000;\"><span style=\"text-decoration: underline;\"><strong><span style=\"color: #0000ff; text-decoration: underline;\"><em>1.\u00a0<\/em><em>Message Board<\/em><\/span><br \/>\n<\/strong><\/span>Added new entry on the notecard: Ex:\u00a0<strong>StageChannel<\/strong>,<span style=\"color: #ff0000;\">-123456<\/span>&#8230;this must match the <strong>ChannelForStage<\/strong>,<span style=\"color: #ff0000;\">-123456<\/span>in the Director<br \/>\n<\/span><\/span><br \/>\nAlso added new entry called <strong>ShowHideBackground<\/strong>,<strong><span style=\"color: #ff0000;\">on. <\/span><\/strong><span style=\"color: #ff0000;\"><span style=\"color: #000000;\">When on this will also <strong>FadeOut<\/strong> the MessageBoard on <strong>mbhide<\/strong> and show the MessageBoard on <strong>mbshow<\/strong>.\u00a0\u00a0<strong>Message Board<\/strong>\u00a0<span style=\"color: #0000ff;\"><strong>v3.7<\/strong><\/span><\/span><\/span><span style=\"color: #0000ff;\"><span style=\"text-decoration: underline;\"><span style=\"color: #800080; text-decoration: underline;\"><strong><br \/>\n<\/strong><\/span><\/span><em><strong><br \/>\n<\/strong><\/em><span style=\"color: #000000;\">Now unique buttons for Open and Close of curtain<\/span><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><strong>2. StageHud<\/strong><\/span><br \/>\n<span style=\"color: #000000;\">Enhances with OpenCurtain adn CloseCurtain and Close&amp;Logout button that streamlines end of routine by closing curtain AND logging at same time saving a trip. These are hard-wired to a particular venue.\u00a0 Four\u00a0\u00a0CamViews added to Stage HUD.<br \/>\na) Stage b) BackStage c) Audience d) TipJars and CancelCam button<\/span><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>3. Curtain<\/strong> <\/em><\/span>&#8211; Login channel corrected (just a reminder)<\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>4.\u00a0AutoCam Seats<\/strong><\/em><\/span>-There is now a HUD that temp-attaches on sit and detaches on stand or logout or sim-departure that has button-press preset viewing angles of the stage with 5 zoom levels, tipjar, venue-jar, and AutoCam choice which lets the performer send pre-sequenced angles. Still work to be done to make it work for multi-sit couches or linked seats.<\/p>\n<p><strong>$$$$$$$$ 03-15-18 $$$$$$$$<\/strong><\/p>\n<p><strong><span style=\"color: #800080;\">F.\u00a0<\/span> <span style=\"text-decoration: underline;\"><span style=\"color: #800080; text-decoration: underline;\">Operational Processes<br \/>\n<\/span><\/span><\/strong><span style=\"color: #0000ff;\"><em><strong>1. RESET Mover-Palettes<\/strong><\/em><br \/>\n<\/span><span style=\"color: #000000;\">You must reset palettes that are movers after you move them to a new location (usually the show-venue) after doing a reorientation\u00a0so they acclamate to the new anchor. BE SURE to REZ your ANCHOR first\u00a0at the new locale or your movers wont move.<\/span><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>2.\u00a0 Palette Turning<br \/>\n<\/strong><\/em><span style=\"color: #000000;\">When using the <strong>Turn<\/strong> command in the <strong>*moves<\/strong> nc, you <strong>MUST<\/strong> have <strong>IncludeRotations,<\/strong><\/span><span style=\"color: #000000;\"><span style=\"color: #ff0000;\"><strong>off<\/strong> <\/span>in the same *moves nc.<br \/>\n<del>When <strong>IncludeRotations<\/strong>,<span style=\"color: #ff0000;\"><strong>on<\/strong> <\/span>then you will <strong>ROTATE<\/strong> while <strong>MOVING<\/strong> and\u00a0 explicit <strong>Turn<\/strong> commands in the *moves nc\u00a0 will be <strong><span style=\"color: #ff0000;\">IGNORED<\/span><\/strong>.<br \/>\n<\/del><strong><span style=\"color: #ff0000;\"><span style=\"color: #0000ff;\">Nov 1st:<\/span> IncludeRotations has been disabled since it has caused problems and also nobody ever uses it.<\/span><\/strong><\/span><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>3. DancersInGroup<\/strong><\/em><\/span><br \/>\nYou may get innocuous but benign error messages if you have fewer dancers dancing than you invited. It is recommended that you don&#8217;t have <strong><span style=\"color: #ff0000;\">DancersInGroup<\/span> <\/strong>more than the actual number of dancers you invite. Keep that number tight. This is in the <span style=\"color: #ff0000;\"><strong>*sequences<\/strong> <\/span>nc.<\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>4. Use InitialPoseA (B, C, D) instead of InitialPose<\/strong><\/em><\/span><\/p>\n<p><strong>$$$$$$$$ 03-15-18 $$$$$$$$<\/strong><\/p>\n<p><strong><span style=\"color: #800080;\">G.\u00a0<\/span><span style=\"text-decoration: underline;\"><span style=\"color: #800080; text-decoration: underline;\"> Bugs and Bug Fixes<br \/>\n<\/span><\/span><\/strong><em><span style=\"color: #0000ff;\">1. <strong>The command &#8220;lx&#8221;<\/strong><\/span><\/em>\u00a0 (turns an Artiste light on or off dynamically from autofx) has been <span style=\"color: #339966;\"><strong>FIXED<\/strong> <\/span>in Palette.<\/p>\n<p><strong><em><span style=\"color: #0000ff;\">2.\u00a0CreateLink <\/span><\/em><\/strong><span style=\"color: #000000;\"><strong><span style=\"color: #339966;\">FIXED<\/span> <\/strong>in Palette<strong>. <\/strong>Was only sensing items that had scripts in them before.\u00a0\u00a0Artiste Fader script<\/span><\/p>\n<p><strong><em><span style=\"color: #0000ff;\">3. Non-Owner Palette Sitting<\/span><\/em> &#8211; <span style=\"color: #339966;\">FIXED <\/span>10-18-17 &#8211; <\/strong>Left over debug code &#8211; Upcoming\u00a0<b>\u00a0<\/b><span style=\"color: #ff0000;\"><span style=\"color: #ff0000;\"><b>ArtistePalette_21_RC<\/b><\/span><span style=\"color: #339966;\"> (Artiste Mover 10-17-17-CW)<\/span><br \/>\n<em style=\"color: #ff0000; font-weight: bold;\"><span style=\"color: #0000ff;\"><br \/>\n4.\u00a0&#8220;S&#8221; button not stopping\u00a0 &#8211; <\/span><\/em><del style=\"color: #ff0000; font-weight: bold;\"><span style=\"color: #0000ff;\"><span style=\"color: #ff0000;\">BROKEN &#8211; 10-17-17<\/span><\/span><\/del><span style=\"color: #0000ff;\"><span style=\"color: #ff0000;\">\u00a0<\/span><\/span><strong><span style=\"color: #0000ff;\"><span style=\"color: #ff0000;\"><span style=\"color: #339966;\">FIXED\u00a0<\/span><\/span><\/span><span style=\"color: #008000;\">11-07-17<\/span><\/strong><br \/>\n<span style=\"color: #000000;\">&#8220;<span style=\"color: #ff0000;\">S<\/span>&#8221; Toggle press does not stop animations on toggle. Neither to the <span style=\"color: #ff0000;\">*sequence<\/span> buttons<\/span><\/span><\/p>\n<p><span style=\"color: #ff0000;\"><b><span style=\"color: #0000ff;\"><em>5. AutoCam Controller not updating AutoCam HUD for seats with overrides<\/em><\/span>. <\/b><span style=\"color: #000000;\">Works\u00a0with Override ncs with StageDefault but NOT ZoomAngle.<\/span><\/span><\/p>\n<p><strong><span style=\"color: #0000ff;\"><em>6. Swing &#8211; Aura reported last option of Swing is not working but still able to accomplish basic functionality.<\/em><\/span><\/strong><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>7. Palette HoverText\u00a0 FIXED 02-13-18<\/strong><\/em><\/span><\/p>\n<p><strong><em><span style=\"color: #0000ff;\">8. STOP BUTTON now works better and stops *sequence? runs.\u00a0 Stops all 4 sequences (1-4) divisions (A-D)<\/span><\/em><\/strong><\/p>\n<p><strong><em><span style=\"color: #0000ff;\">9. ListEmotes, always listing 20 emote detail lines.<\/span>\u00a0\u00a0<span style=\"color: #008000;\">FIXED 03-13-18<\/span><\/em><\/strong><\/p>\n<p><strong>$$$$$$$$ 03-15-18 $$$$$$$$<\/p>\n<p><em><span style=\"color: #0000ff;\">10. Fixed &#8220;-&#8221; adorn for detaching in the Relay script.\u00a0 Needed to generate aFolderName and rFolderName for detaching.<\/span><\/em><\/strong><\/p>\n<p><span style=\"color: #800080;\"><strong>H.\u00a0 <span style=\"text-decoration: underline;\">Hidden Features<\/span><br \/>\n<span style=\"color: #0000ff;\"><em>1. ALL command<\/em><br \/>\n<\/span><\/strong><span style=\"color: #0000ff;\"><span style=\"color: #000000;\">You can substitute &#8220;all&#8221; for the Palette-Name in autofx and the command will go to all Palettes.<\/span><\/span><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>2<\/strong>. <strong>GroupID_?_?<\/strong><\/em><\/span> &#8211; new format for palette name allows for sending a single autofx command to selected groups of palettes. See Palette-Grouping under Choreography sub-menu.\u00a0 <span style=\"color: #ff0000;\"><strong>GroupID is an entry in the *palette nc<\/strong><\/span><\/p>\n<p><span style=\"color: #800080;\"><strong>I.\u00a0 <span style=\"text-decoration: underline;\">To-Do-List<\/span><\/strong><\/span><br \/>\n<em><span style=\"color: #0000ff;\"><strong>1. Update the Manual Covers<\/strong> <\/span>to match proper version numbers\u00a0 <span style=\"color: #008000;\"><strong>DONE<\/strong><\/span><\/em><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>2. Remove unneeded scripts in Peformance HUD.\u00a0<\/strong><\/em><\/span><br \/>\nAutoRez<br \/>\nRezMaster<br \/>\nRezMaster_2<br \/>\n<strong>Create Lighting Book &#8211; <span style=\"color: #008000;\">DONE<\/span><\/strong><br \/>\n<strong>Create Repeats Book\u00a0&#8211; <span style=\"color: #008000;\">DONE<\/span><\/strong><br \/>\n<strong>Create AutoAccess Book &#8211; <span style=\"color: #008000;\">DONE<br \/>\n<\/span><\/strong><\/p>\n<p><em style=\"color: #0000ff;\"><strong>3. AutoView in Autocam<\/strong><\/em><strong><span style=\"color: #008000;\"><br \/>\n<\/span><\/strong><\/p>\n<p><span style=\"color: #000000;\">Needs redoing<\/span><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>4. Allow comments after Initial Offset in Reorientator<\/strong><\/em><\/span><\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>5. Add button on [AUTOS] submenu on HUD to bring up MasterRezzer menu.\u00a0\u00a0<\/strong><\/span><\/em><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>6. Add button on [AUTOS] submenu on HUD to bring up SmartDancer.<\/strong><\/em><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><strong><em>7. Check why Tip not working in an Action<\/em><\/strong><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><strong><em>8. Check why GroupID for Palette ID not working for Tip &#8211; <span style=\"color: #008000;\">DONE<\/span>.\u00a0 Only used for MOVES based on ID in Utility script<\/em><\/strong><\/span><\/p>\n<p><span style=\"color: #000000;\">$$$$$$$$ 03-15-18 $$$$$$$$<\/span><\/p>\n<p><span style=\"color: #000000;\"><strong><span style=\"color: #ff0000;\"><span style=\"color: #800080;\">J.\u00a0\u00a0<\/span><span style=\"text-decoration: underline;\"><span style=\"color: #800080; text-decoration: underline;\">Outstanding Issues<\/span><br \/>\n<\/span><\/span><\/strong><\/span><span style=\"color: #0000ff;\"><strong><em>1. Advanced Movers using Markers<\/em><\/strong><\/span><br \/>\nThe <strong>Set Reorientation<\/strong>\u00a0solution has been deprecated and it is strongly suggest you use the new method using <strong>Mover-Reorientation\u00a0 (ori)<\/strong>. It is simpler and more reliable<strong>.<br \/>\n<\/strong><\/p>\n<p><strong><em><span style=\"color: #0000ff;\">2.\u00a0Emote Detail Lines<\/span><br \/>\n<\/em><\/strong><span style=\"color: #000000;\">Please make all detail line numbers 2 digits or else you will get truncated emotes.<\/span><strong><br \/>\nDo this:\u00a0 <span style=\"color: #339966;\">\u00a003,\/Me removes my belt\u00a0<\/span><br \/>\nAnd not\u00a0this: <span style=\"color: #ff0000;\">3,\/Me removes my belt<\/span><\/strong><\/p>\n<p><em><span style=\"color: #0000ff;\"><strong>3. &#8220;.2&#8221; animation not found on Performance\u00a0 HUD reset<\/strong><\/span><\/em><br \/>\nBenign error message<\/p>\n<p><span style=\"color: #0000ff;\"><strong>4. IncludeRotations,off<\/strong><\/span> &#8211; Is now the default.\u00a0 When <span style=\"color: #ff0000;\"><strong>on<\/strong> <\/span>it may cause problems if not used judiciously.<br \/>\n<strong><br \/>\n$$$$$$$$ 03-15-18 $$$$$$$$<\/strong><\/p>\n<p><span style=\"color: #800080;\"><strong>K.\u00a0<\/strong><\/span> <span style=\"text-decoration: underline; color: #800080;\"><strong>Tips and Tricks<\/strong><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>1.\u00a0\u00a0ArtisteAdjuster<\/strong><br \/>\n<\/em><\/span>It tends to not move the avatar consistently when moved though you can fake it. Tip is that once you get a good height and centered position on the Palette, simply copy and reuse that vector\/rotation pair in the *palette nc for the DefaultSitTarget.<strong><br \/>\nExample:\u00a0<span style=\"color: #ff0000;\">DefaultSitTarget,&lt;0.02710, -0.06264, 1.00366&gt;,&lt;0.00000, 0.00000, 0.00000, 1.00000&gt;<br \/>\n<\/span><\/strong>Avatars can always use PGUP\/PGDN for final custom adjustments<\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>2. Saving Memory<br \/>\n<\/strong><\/em><span style=\"color: #000000;\">If you are not using AutoStrip, you can save memory in the Stripper script that can on occasion run out of memory (Stack-Heap) if you reducand delete all the other 19 entries.e the number of entries on the *orders01 nc to the last needed group. If you are not using any then just leave the 1st entry as in <\/span><span style=\"color: #ff0000;\"><span style=\"color: #000000;\">1,none\u00a0<\/span><\/span><\/span><\/p>\n<p><strong><em><span style=\"color: #0000ff;\">3. Controlling\u00a0Message Board via AutoFX<\/span><\/em><\/strong><br \/>\n<strong>Artiste Message Board<\/strong> is designed to work using <strong>AutoAnnounce<\/strong>. It works fine. A work around or alternate method though is that you can use a special format of an <strong>AutoFX<\/strong> command using double &#8220;<span style=\"color: #ff0000;\"><strong>%<\/strong><\/span>&#8220;.<br \/>\nExample:<br \/>\n<strong>1,<span style=\"color: #ff0000;\">R8<\/span>=5$<span style=\"color: #ff0000;\">R8<\/span>=1<span style=\"color: #ff0000;\">%%<\/span>This is line 1$<span style=\"color: #ff0000;\">R8<\/span>=2<span style=\"color: #ff0000;\">%%<\/span>and this is line number 2$<\/strong><\/p>\n<p><span style=\"color: #0000ff;\"><strong><em>4. Showing and Hiding Sittable Palettes at Showtime<\/em><\/strong><\/span><\/p>\n<blockquote class=\"wp-embedded-content\" data-secret=\"HPpIaEkQmw\"><p><a href=\"http:\/\/artistedancediva.co.uk\/wp\/?p=1255\">Showing and Hiding Sittable Palettes at Showtime<\/a><\/p><\/blockquote>\n<p><iframe class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; clip: rect(1px, 1px, 1px, 1px);\" src=\"http:\/\/artistedancediva.co.uk\/wp\/?p=1255&#038;embed=true#?secret=HPpIaEkQmw\" data-secret=\"HPpIaEkQmw\" width=\"474\" height=\"267\" title=\"&#8220;Showing and Hiding Sittable Palettes at Showtime&#8221; &#8212; Artiste Performance Suite\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe><\/p>\n<p><span style=\"color: #800080;\"><strong>L.\u00a0<\/strong><\/span>\u00a0<span style=\"text-decoration: underline; color: #800080;\"><strong>Documentation\u00a0Omissions<br \/>\n<\/strong><\/span><span style=\"color: #800080;\"><span style=\"color: #000000;\"><strong><em><span style=\"color: #0000ff;\">1.\u00a0\u00a0rezobject<\/span><br \/>\n<\/em><\/strong>in\u00a0&#8220;BK10 &#8211; The Artiste &#8211; Book &#8211; Palette v4.0&#8221;<br \/>\nA <strong>3rd<\/strong> parameter, velocity, has been added.<br \/>\nrezobject relative-position relative-rotation relative-velocity<br \/>\n<strong>1,r=p%01_A%<\/strong><span style=\"color: #ff0000;\"><strong><span style=\"color: #000000;\"><span style=\"color: #ff0000;\">rezobject<\/span>%ArtistePalette_02_A%&lt;1.0##1.0##0.0&gt;<span style=\"color: #ff0000;\"><span style=\"color: #000000;\">%&lt;0.0##0.0##0.0##1.0&gt;<span style=\"color: #ff0000;\">%&lt;2.5##0##2.0&gt;<br \/>\n<\/span><\/span><\/span><\/span><\/strong><span style=\"color: #000000;\"><span style=\"color: #ff0000;\"><span style=\"color: #000000;\"><span style=\"color: #ff0000;\"><span style=\"color: #000000;\">This 3rd parameter will propel the object after rez 2.5 in the X direction relative to the Palette and 2.0 in the Z (up) direction. This velocity will be added to any existing velocity of the rezzing Palette which is usually zero.<\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><strong><em>2.\u00a0\u00a0gohome is a valid autofx command for Palettes (i.e. r=p%01_A%gohome<\/em><\/strong><\/span><\/p>\n<p>3, in BK09 AutoFX format is examples:<br \/>\n1,r=STAGE%StopMedia<br \/>\n1,r=STAGE%PlayMedia%mediaurl<br \/>\n1,r=STAGE%PlayYouTube%lastpartofyoutubeurl<br \/>\n1,r=STAGE%PlayMusic%mp3soundfilename in Director<br \/>\n1,r=STAGE%PlaySound%nameofsoundfile in Director<\/p>\n<p><em><strong><span style=\"color: #0000ff;\">3. SitOnLink<\/span><\/strong><\/em><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>4.\u00a0SitLinkAlpha<\/strong><\/em><\/span><br \/>\n<strong style=\"color: #800080;\"><br \/>\nM.\u00a0<\/strong><span style=\"color: #800080;\">\u00a0<\/span><span style=\"text-decoration: underline;\"><strong>Documentation\u00a0Typos<\/strong><\/span><strong><em><br \/>\n<\/em><\/strong><\/p>\n<p><strong><span style=\"color: #0000ff;\"><em>1. CollideOn and CollideOff<br \/>\n<\/em><\/span><\/strong>The examples have <span style=\"color: #0000ff;\"><strong><span style=\"color: #ff0000;\">CollidOn<\/span> <\/strong><span style=\"color: #000000;\">and<\/span> <strong><span style=\"color: #ff0000;\">CollidOff<\/span> <\/strong><span style=\"color: #000000;\">&#8211; they are missing the<\/span> <span style=\"color: #000000;\">letter<\/span> &#8220;<span style=\"color: #ff0000;\">e<\/span>&#8220;. <span style=\"color: #000000;\">Should be<\/span>\u00a0<strong><span style=\"color: #339966;\">CollideOn<\/span> <\/strong><span style=\"color: #000000;\">and<\/span> <strong><span style=\"color: #339966;\">CollideOff<\/span><\/strong><\/span><\/p>\n<p><span style=\"color: #0000ff;\"><em><strong>2. BK24 &#8211; The Artiste &#8211; Book &#8211; Follower-Relay v1.0<\/strong><br \/>\n<strong> The ID always comes as the 1st parameter&#8230;so like<\/strong><br \/>\n<strong> on the 1st page, this statement is in error:<\/strong><br \/>\n<\/em><\/span><span style=\"color: #000000;\"><strong>1,RELAY=Sit2Sit%<span style=\"color: #ff0000;\">A<\/span>%03_A<\/strong><br \/>\n<strong><em>it should be:<br \/>\n1,RELAY=<span style=\"color: #ff0000;\">A<\/span>%Sit2Sit%03_A<br \/>\nAnd so should any other malformed examples when addressing RELAY type commands<\/em><\/strong><\/span><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We are about to finally finish the Artiste after some 6 years or so. We will be re-going over all the features f all the Artiste Product Line at some point, fixing anything that crops up and enhancing the documentation as we do for typos, errors, and omissions. This page will be a repository for &hellip; <a href=\"https:\/\/artistedancediva.co.uk\/wp\/?page_id=1019\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">The Final Fontier<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/pages\/1019"}],"collection":[{"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1019"}],"version-history":[{"count":114,"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/pages\/1019\/revisions"}],"predecessor-version":[{"id":1768,"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/pages\/1019\/revisions\/1768"}],"wp:attachment":[{"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1019"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}