{"id":2133,"date":"2020-01-10T17:19:45","date_gmt":"2020-01-11T00:19:45","guid":{"rendered":"http:\/\/artistedancediva.co.uk\/wp\/?p=2133"},"modified":"2020-10-28T14:40:34","modified_gmt":"2020-10-28T20:40:34","slug":"smartdancer-115-commands-prep-prepform","status":"publish","type":"post","link":"https:\/\/artistedancediva.co.uk\/wp\/?p=2133","title":{"rendered":"SmartDancer 115 &#8211; Commands &#8211; PREP (PrepForm)"},"content":{"rendered":"<p><strong>PrepForm<\/strong> allows for <span style=\"color: #ff0000;\"><strong>multiple commands<\/strong> <\/span>to be entered on the same line and called up later by entering a single number.\u00a0 It used to be\u00a0 a way to <strong>PREPare<\/strong> for <strong>FORMation<\/strong> moves but it is also a way to <strong>PREPare<\/strong> for Animations and Canons and more.\u00a0 So we will refer to it as just <span style=\"color: #ff0000;\"><strong>PREP<\/strong> <\/span>from now on.<\/p>\n<p>The Controller currently allows for <strong><span style=\"color: #ff0000;\">11<\/span> <\/strong>PREPS (<strong>PrepForms<\/strong>)<\/p>\n<p><span style=\"color: #ff0000;\"><strong>Multiple Commands<\/strong><\/span> are separated by commas.<br \/>\nThe one exception would be vectors for the <strong>Color<\/strong> command. Commands with parameters use &#8216;<span style=\"color: #ff0000;\"><strong>%<\/strong><\/span>&#8216; as a separator for the parameters.<\/p>\n<p>i.e.<\/p>\n<p>*<strong>prepform<br \/>\n<span style=\"color: #008000;\">1,Alternate,SendX,Turn<span style=\"color: #ff0000;\">%<\/span>Left<\/span><br \/>\n<\/strong><\/p>\n<p><strong><span style=\"color: #ff0000;\">PREPS<\/span> <\/strong>can be called from <strong>AutoFX\u00a0<\/strong> AND\/OR from\u00a0<strong>Sequencer<\/strong>.<br \/>\ni.e.<\/p>\n<p><span style=\"color: #0000ff;\"><strong>HUD using *autofx<\/strong><\/span><br \/>\n<strong><span style=\"color: #008000;\">1,SD=PREPFORM<\/span><span style=\"color: #ff0000;\">,<\/span>1 &#8212; an exception where we use a comma instead of a percent-sign (<span style=\"color: #ff0000;\">%<\/span>)<\/strong><\/p>\n<p><strong><span style=\"color: #0000ff;\">Sequencer using *sequence<\/span><\/strong><br \/>\n<span style=\"color: #008000;\"><strong>1,PrepForm,1<\/strong><\/span><\/p>\n<p><strong>*************<br \/>\n1 &#8211; GROUPING<\/strong><\/p>\n<p><strong>Grouping<\/strong> ONLY applies to\u00a0\u00a0<strong>TURNS\u00a0<\/strong>and<br \/>\n<strong>FORMATIONS.<em> So, yes, a formation CAN apply to just half of the dancers, which can lead to some very interesting and unique hybrid formations.<\/em><\/strong><\/p>\n<p><span style=\"color: #008000;\"><strong>1,Half<\/strong>\u00a0<\/span> \u00a0 &lt;&lt; sets Grouping to half left, half right&#8230;.i.e.<br \/>\nX=jklm<br \/>\nY=nopqr\u00a0 when 9 dancers<\/p>\n<p><span style=\"color: #008000;\"><strong>1,Alternate<\/strong><\/span>\u00a0 &lt;&lt; sets Grouping to every other i.e<br \/>\nX=jlnpr<br \/>\nY=kmoq\u00a0 \u00a0when 9 dancers<\/p>\n<p><span style=\"color: #008000;\"><strong>1,No_Grouping<br \/>\n<\/strong><strong>1,SendX<br \/>\n<\/strong><strong>1,SendY<br \/>\n<\/strong><strong>1,SendZ<\/strong><\/span><\/p>\n<p><strong>Sends<\/strong> specify <strong>WHICH<\/strong> group (<strong>X,Y<\/strong> or both(<strong>Z<\/strong>)) will receive subsequent <strong>TURNS, Canons w\/turns<\/strong>,\u00a0<strong>Formations, &amp; June<\/strong>\u00a0commands<\/p>\n<p><strong><span style=\"color: #008000;\">1,Speed%9%5%0.2<\/span><br \/>\n<span style=\"color: #ff0000;\">Formation Speed\/June Speed\u00a0 <span style=\"color: #0000ff;\">%<\/span>\u00a0 Turn Speed <span style=\"color: #0000ff;\">%<\/span> Canon Interval<\/span><\/strong><\/p>\n<p><strong>*************<br \/>\n2 &#8211; FORMATIONS<\/strong><\/p>\n<p><del><span style=\"color: #008000;\"><strong>1,Form%COLUMNSBLK\u00a0 <span style=\"color: #ff0000;\">&#8212; Form Name must be CAPITALIZED<br \/>\n<\/span><\/strong><\/span><\/del><span style=\"color: #008000;\"><strong><span style=\"color: #ff0000;\"><span style=\"color: #800080;\">Not a real prep command so demoted<\/span><\/span><\/strong><\/span><\/p>\n<p><strong>*************<br \/>\n3 &#8211; ANIMATIONS<\/strong><\/p>\n<p><span style=\"color: #008000;\"><strong><del><span style=\"color: #008000;\">1,Dance%Bodi<br \/>\n<\/span><\/del><span style=\"color: #800080;\">Not a real prep command so demoted<br \/>\n<\/span><br \/>\n<span style=\"color: #008000;\"> 1,DanceCanon%*Bodhisattva <\/span><span style=\"color: #ff0000;\"><span style=\"color: #008000;\">&#8212;\u00a0 actual animation name<br \/>\n<\/span><del><\/del><\/span><\/strong><\/span><span style=\"color: #008000;\"><strong><span style=\"color: #ff0000;\">CanonAnimationOverride<\/span><\/strong><\/span><\/p>\n<p><span style=\"color: #008000;\"><strong>1,StopCanon <span style=\"color: #ff0000;\">&#8212; Stops Only the last Canon Animation<\/span><br \/>\n1,Freeze <span style=\"color: #ff0000;\">&#8212; makes <span style=\"color: #0000ff;\">last<\/span> animation the <span style=\"color: #0000ff;\">backing<\/span> animation &#8211; protects it from being stopped. Meant to be used with StartKill<\/span><\/strong><\/span><\/p>\n<p><span style=\"color: #008000;\"><strong><span style=\"color: #ff0000;\"><span style=\"color: #008000;\">1,UnFreeze<\/span> &#8212; Stops the Frozen (Backing) Animation<br \/>\n<del><span style=\"color: #008000;\">1,StopAll<span style=\"color: #ff0000;\"> &#8212; Stops <span style=\"color: #0000ff;\">all Local<\/span> and Canon Animations<\/span><\/span><\/del><br \/>\n<span style=\"color: #008000;\"><del>1,StopLast <\/del><span style=\"color: #ff0000;\"><del>&#8212; Stops Only the <span style=\"color: #0000ff;\">last Local<\/span> Animation<\/del><br \/>\n<del> <span style=\"color: #008000;\">1,StopA<\/span> &#8212; Stops last animation played for Division A<\/del><br \/>\n<del> <span style=\"color: #008000;\">1,StopB<\/span> &#8212; Stops last animation played for Division B<\/del><br \/>\n<del> <span style=\"color: #008000;\">1,StopC<\/span> &#8212; Stops last animation played for Division C<\/del><br \/>\n<del> <span style=\"color: #008000;\">1,StopD<\/span> &#8212; Stops last animation played for Division D<br \/>\n<\/del><span style=\"color: #800080;\">Not\u00a0 real prep commands so demoted<\/span><br \/>\n<\/span><\/span><\/span><\/strong><\/span><\/p>\n<p><strong>*************<br \/>\n4 &#8211; TURNS<\/strong><\/p>\n<p><del><strong><span style=\"color: #008000;\">1,Turn%45L<span style=\"color: #ff0000;\"> &#8212; New<\/span><\/span><\/strong><\/del><br \/>\n<del> <strong> <span style=\"color: #008000;\">1,Turn%45R\u00a0 <span style=\"color: #ff0000;\">&#8212; New<\/span><\/span><\/strong><\/del><br \/>\n<del> <strong style=\"color: #008000;\">1,Turn%Home<br \/>\n<\/strong><span style=\"color: #008000;\"><strong>1,Turn%Left<br \/>\n<\/strong><strong>1,Turn%Right<br \/>\n<\/strong><strong>1,Turn%In<br \/>\n<\/strong><strong>1,Turn%Out<br \/>\n<\/strong><strong>1,Turn%180<br \/>\n<\/strong><\/span><\/del><span style=\"color: #800080;\"><strong>Not\u00a0 real prep commands so demoted<\/strong><\/span><del><span style=\"color: #008000;\"><strong><br \/>\n<\/strong><\/span><\/del><\/p>\n<p><strong>*************<\/strong><br \/>\n<strong>5 &#8211; JUNES<\/strong><\/p>\n<p><strong><del><span style=\"color: #008000;\">1,June%Left<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\"> 1,June%Right<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\"> 1,June%45L<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\"> 1,June%45R<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\"> 1,June%Home<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\">1,SemiRight<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\">1,SemiLeft<br \/>\n<\/span><\/del><\/strong><strong><span style=\"color: #008000;\"><span style=\"color: #ff6600;\">No longer\u00a0 real prep commands so demoted<\/span><br \/>\n<\/span><br \/>\n<span style=\"color: #ff00ff;\"><em>NEW<\/em><\/span><br \/>\n<span style=\"color: #008000;\">1,JuneTarget<\/span><span style=\"color: #0000ff;\">%<\/span> <span style=\"color: #ff0000;\">(alt1, alt2, ends, middle, left, right and<\/span><br \/>\n<span style=\"color: #ff0000;\"> (j-r or ClearJune) or specific letters<\/span><br \/>\n<span style=\"color: #008000;\">1,ClearJune<\/span>\u00a0<\/strong><\/p>\n<p><strong>*************<br \/>\n<\/strong><strong>6 &#8211; CANONS<\/strong><\/p>\n<p><del><strong><span style=\"color: #008000;\">1,Canon%Left<\/span><br \/>\n<\/strong><\/del><strong><del><span style=\"color: #008000;\">1,Canon%Right<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\">1,Canon%TurnIn<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\">1,Canon%TurnOut<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\">1,Canon%Home<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\">1,Canon%Reverse<\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\">1,Canon%Forward<br \/>\n<\/span><\/del><span style=\"color: #800080;\">Not real prep commands so demoted<\/span><\/strong><\/p>\n<p><strong><span style=\"color: #008000;\">1,AnimsOnly<\/span><br \/>\n<span style=\"color: #008000;\">1,TurnsOnly<\/span><br \/>\n<span style=\"color: #008000;\">1,Turns&amp;Anims<\/span><br \/>\n<span style=\"color: #008000;\">1,SelectCanon%1<\/span><br \/>\n<span style=\"color: #008000;\"> 1,SelectCanon%2<\/span><br \/>\n<span style=\"color: #008000;\">1,DanceCanon%*Bodhisattva<\/span> &#8212;\u00a0 <span style=\"color: #ff0000;\">actual animation name<\/span><br \/>\n<\/strong><span style=\"color: #008000;\"><span style=\"color: #008000;\"><b>1,CanonOrder%<\/b><\/span><span style=\"color: #0000ff; font-weight: bold;\">@<\/span><span style=\"color: #008000;\"><b>432187659 &#8212; <span style=\"color: #ff0000;\">IMPORTANT\u00a0you use the @ instead of the normal<\/span> <\/b><\/span><span style=\"color: #0000ff; font-weight: bold;\">$<\/span><\/span><br \/>\n<span style=\"color: #008000;\"><b> 1,Hold<\/b><\/span><br \/>\n<span style=\"color: #008000;\"><b> 1,Release<\/b><\/span><br \/>\n<strong><span style=\"color: #008000;\">1,StopCanon<\/span><br \/>\n<span style=\"color: #008000;\">1,Switch<\/span><br \/>\n<span style=\"color: #008000;\"> 1,UnSwitch<br \/>\n1,Finish\u00a0 <span style=\"color: #ff0000;\">&#8212;\u00a0 automatically plays CanonAnimation2\u00a0in *smartdancer nc in animesh OR &#8212; returns to backing animation after last Canon &#8212; also performs Auto Commands pre-effect at start of animation and post-effect at end of Canon cycle (effects are: AutoChat,AutoGlow,AutoFade,AutoColor<\/span><br \/>\n<span style=\"color: #0000ff;\">(CanonAnimationOverride2) in *channels nc in Controller<\/span><br \/>\n1,UnFinish<br \/>\n<\/span><\/strong><strong><span style=\"color: #008000;\">1,ColorCanonLinks<span style=\"color: #ff0000;\">@<\/span>%Silk%Dress%Veil\u00a0<span style=\"color: #ff0000;\">&#8212; sets multiple clothes for\u00a0 canon coloring &#8211; must be executed before Canon-Coloring<\/span><br \/>\n<\/span><\/strong><\/p>\n<p><strong>*************<br \/>\n7 &#8211; DIVISIONS<\/strong><\/p>\n<p><span style=\"color: #008000;\"><strong>1,Division%AABBCCDDA<\/strong><\/span><br \/>\n<span style=\"color: #008000;\"><strong>1,SendItTo%A<br \/>\n<\/strong><\/span><strong><span style=\"color: #008000;\">1,SendItTo%B<\/span><br \/>\n<span style=\"color: #008000;\"> 1,SendItTo%C<\/span><br \/>\n<span style=\"color: #008000;\"> 1,SendItTo%D<\/span><br \/>\n<\/strong><\/p>\n<p><strong>*************<br \/>\n8 &#8211; EFFECTS<\/strong><\/p>\n<p><strong><span style=\"color: #008000;\">1,ClothesName%(<span style=\"color: #0000ff;\">name of link<\/span>)<\/span><\/strong> <strong><span style=\"color: #ff0000;\">&#8212; sets link-no. based on <span style=\"color: #0000ff;\">object-name<\/span> of link<br \/>\n<span style=\"color: #008000;\">1,ClothesLink%(<span style=\"color: #0000ff;\">link no<\/span>)<\/span> &#8212; sets link-no. to <span style=\"color: #0000ff;\">parm<\/span> for Clothes command &#8212; good for single-link animesh, use -1 for link-set<br \/>\n<\/span><\/strong><strong style=\"color: #008000;\">1,Clothes%&lt;1,1,1&gt;\u00a0<span style=\"color: #ff0000;\">&#8212; changes <span style=\"color: #0000ff;\">color<\/span> based upon preset link-no.<br \/>\n<span style=\"color: #008000;\">1,Naked<\/span>%(<span style=\"color: #0000ff;\">alpha-value<\/span>) &#8211; changes transparency to preset link-no<\/span><\/strong><\/p>\n<p><strong><span style=\"color: #008000;\">1,AutoColorOn<\/span><\/strong><br \/>\n<strong><span style=\"color: #008000;\">1,AutoColorOff<br \/>\n<\/span><span style=\"color: #008000;\">1,AutoColorAmount%&lt;1,0,1&gt;%&lt;1,1,1&gt;<\/span><\/strong><br \/>\n<strong><span style=\"color: #008000;\">1,AutoChatOn<\/span><\/strong><\/p>\n<p><strong> <span style=\"color: #008000;\">1,AutoChatOff<\/span><\/strong><br \/>\n<strong> <span style=\"color: #008000;\">1,AutoChat%123456%This is the chat message<\/span> <span style=\"color: #ff0000;\">&#8212; channel and msg<\/span><\/strong><\/p>\n<p><strong><span style=\"color: #008000;\">1,AutoGlowOn<br \/>\n1,AutoGlowOff<br \/>\n1,AutoGlowAmount%<span style=\"color: #0000ff;\">0.5<\/span>%<span style=\"color: #ff00ff;\">0<\/span> <span style=\"color: #ff0000;\">&#8212; <span style=\"color: #0000ff;\">0.5<\/span> is for ON, <span style=\"color: #ff00ff;\">0<\/span> is for OFF<\/span><\/span><\/strong><\/p>\n<p><strong><span style=\"color: #008000;\">1,AutoFadeOn<\/span><\/strong><br \/>\n<strong> <span style=\"color: #008000;\"> 1,AutoFadeOff<\/span><\/strong><br \/>\n<strong> <span style=\"color: #008000;\"> 1,AutoFadeAmount%0.5%0 <span style=\"color: #ff0000;\">&#8212; 0.5 is for ON, 0 is for OFF &#8211;transparency 1 is opaque, 0 is invisible<\/span><\/span><\/strong><\/p>\n<p><del><strong><span style=\"color: #008000;\">1,Fade%j-r%0.5\u00a0<span style=\"color: #ff0000;\">&#8212; NEW 01\/16 &#8212; NOTE: FadeNow from EFFECTS menu is equivalent of this command.\u00a0 It needs Target to prepare it<br \/>\n<\/span><\/span><\/strong><\/del><strong><span style=\"color: #008000;\"><span style=\"color: #ff0000;\"><span style=\"color: #800080;\">Not real Prep command so demoted<\/span><\/span><\/span><\/strong><\/p>\n<p><del><span style=\"color: #008000;\"><strong>1,Vanish%j-r<\/strong><\/span><\/del><br \/>\n<span style=\"color: #008000;\"> <strong><del><span style=\"color: #008000;\">2,Appear%j-r<\/span><\/del><br \/>\n<del><span style=\"color: #008000;\"> or<\/span><\/del><br \/>\n<del><span style=\"color: #008000;\"> 1,Vanish%lmno<\/span><\/del><br \/>\n<del><span style=\"color: #008000;\"> 2,Appear%lmno<\/span><\/del><br \/>\n<span style=\"color: #800080;\">Not a real prep commands so demoted<\/span><br \/>\n<\/strong><\/span><\/p>\n<p><del><span style=\"color: #008000;\"><strong>1,FadeOut%j-r<\/strong><\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\"> <strong> 2,FadeIn%j-r <span style=\"color: #ff0000;\">&#8212;\u00a0 allow time for fadeout\u00a0<\/span><\/strong><\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\"> <strong> or<\/strong><\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\"> <strong> 1,FadeOut%lmno\u00a0<\/strong><\/span><\/del><br \/>\n<del> <span style=\"color: #008000;\"> <strong> 2,FadeIn%lmno\u00a0 <span style=\"color: #ff0000;\">&#8212;\u00a0 allow time for fadeout<\/span><br \/>\n<\/strong><strong>or<br \/>\n<\/strong><strong>1,FadeIn%j-r<br \/>\n2,FadeOut%j-r\u00a0 <span style=\"color: #ff0000;\">\u00a0&#8212;\u00a0 allow time for fadein<\/span><br \/>\nor<br \/>\n1,FadeIn%lmno<br \/>\n2,FadeOut%lmno <span style=\"color: #ff0000;\">\u00a0 &#8212;\u00a0 allow time for fadein<br \/>\n<\/span><\/strong><\/span><\/del><span style=\"color: #800080;\"><strong>Not a real prep commands so demote<\/strong><\/span><del><span style=\"color: #008000;\"><strong><span style=\"color: #ff0000;\">d<br \/>\n<\/span><\/strong><\/span><\/del><\/p>\n<p><strong><span style=\"color: #008000;\">1,Target%k-p<\/span> <span style=\"color: #ff0000;\">&#8212; Target applies to BOTH<\/span> <span style=\"color: #0000ff;\">EFFECTS<\/span> <span style=\"color: #ff0000;\">and<\/span> <span style=\"color: #0000ff;\">CANONS<\/span>.<\/strong><br \/>\n<strong>or<\/strong><br \/>\n<strong><span style=\"color: #008000;\">1,Target%jklopq<\/span><br \/>\n<\/strong><\/p>\n<p><strong><span style=\"color: #008000;\">1,ClearCanonTarget<\/span> <span style=\"color: #ff0000;\">&#8212; Sets Canon &amp; Effects Target to &#8216;jklmnopqr&#8217;<\/span><\/strong><\/p>\n<p><strong><span style=\"color: #ff0000;\"><br \/>\n<\/span><\/strong><del><span style=\"color: #008000;\"><strong>1,Color%jklm%&lt;1##0##0&gt;<br \/>\n<\/strong><\/span><\/del><span style=\"color: #008000;\"><strong><del><span style=\"color: #008000;\">1,Glow%r%1.0<\/span><\/del><br \/>\n<span style=\"color: #800080;\">Not a real prep commands so demote<del>d<\/del><\/span><br \/>\n<\/strong><\/span><\/p>\n<p><strong>*************<br \/>\n9 &#8211; OTHER<\/strong><\/p>\n<p><strong><span style=\"color: #008000;\">1,LastCanonPrep%11%2.5\u00a0<span style=\"color: #ff0000;\">&#8212; no. of PREP to execute on last Canon cycle, Delay in seconds\u00a0 before PREP fires<\/span><\/span><\/strong><br \/>\n<strong><span style=\"color: #008000;\">1,Sit2Sit%<\/span>(<span style=\"color: #0000ff;\">name of object to sit on<\/span>)<br \/>\n<\/strong> <strong><span style=\"color: #008000;\">1,RenameNew%<\/span>(<span style=\"color: #0000ff;\">new animesh\/avatar name<\/span>)<span style=\"color: #ff0000;\">saves old name in desc<\/span><br \/>\n<span style=\"color: #008000;\">1,RenameOld%<\/span>(<span style=\"color: #0000ff;\">original animesh\/avatar name<\/span>)<span style=\"color: #ff0000;\">renames old name<\/span><\/strong><\/p>\n<p><span style=\"color: #008000;\"><strong>1,Hide\u00a0<\/strong> <span style=\"color: #ff0000;\">\u00a0&#8212;<\/span><\/span><strong><span style=\"color: #ff0000;\"> Hides HoverText and Controller<br \/>\n<\/span><\/strong><strong><del><span style=\"color: #008000;\"> 1,Wait%3.5 <\/span><\/del><br \/>\n<span style=\"color: #008000;\">1,Chat%123%This is my message<\/span><br \/>\n<span style=\"color: #008000;\">1,Say%0%This is my message<\/span><br \/>\n<span style=\"color: #008000;\">1,Whisper%0%This is my message<br \/>\n1,Shout%0%This is my message<br \/>\n1,IM%This is my message <span style=\"color: #ff0000;\">&#8212; sends to owner<\/span><\/span><br \/>\n<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>PrepForm allows for multiple commands to be entered on the same line and called up later by entering a single number.\u00a0 It used to be\u00a0 a way to PREPare for FORMation moves but it is also a way to PREPare for Animations and Canons and more.\u00a0 So we will refer to it as just PREP &hellip; <a href=\"https:\/\/artistedancediva.co.uk\/wp\/?p=2133\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">SmartDancer 115 &#8211; Commands &#8211; PREP (PrepForm)<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[18,1],"tags":[],"_links":{"self":[{"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/posts\/2133"}],"collection":[{"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2133"}],"version-history":[{"count":83,"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/posts\/2133\/revisions"}],"predecessor-version":[{"id":2514,"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=\/wp\/v2\/posts\/2133\/revisions\/2514"}],"wp:attachment":[{"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2133"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2133"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/artistedancediva.co.uk\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2133"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}